11/18/2023 0 Comments Google earth pro keeps crashing![]() ![]() According to some users, the older version works fine without loading problems. ![]() If you encounter the problem that Google Earth won’t load on Windows 10, you can try an older version of Google Earth. Sometimes reinstalling the Google Earth program can help. Then follow the instructions on the screen to finish the operation. In the pop-up window, select Search automatically for updated driver software.Then right-click on your graphics card and select Update Driver. In Device Manager, double-click the Display adapters category to expand it.Right-click the Start button and select Device Manager.You can visit the NVIDIA website for the latest graphics driver or follow the steps below to update the driver software. After that, enable the Stereoscopic 3D option in the NVIDIA control panel. To solve the problem, you’d better upgrade your graphics card. If you are an NVIDIA user, an outdated or corrupted graphics card driver could also be the reason why Google Earth is not loading. In the upper right menu, check the OpenGL option. Then select Options> 3D View from the pop-up menu. You just need to start Google Earth and click on the Tools option on the top toolbar. Some users reported that they have fixed Google Earth not loading after choosing the OpenGL option for Google Earth. Some users had some problems with the application and reported them in many forums saying “Google Earth is not responding” and “Google Earth is not loading”. However, the more features you have, the more likely your application is prone to errors. With frequent updates, Google Earth adds many features with each update. If you are using an older version, you may experience sign-in issues. This combines the free and professional versions into one product, Google Earth Pro. The current version of Google Earth is 7.3.0. However, once you know how to fix these problems, you can enjoy using it again. At this point, I’m about to delete all my previous old route collections and then start from scratch.If you have problems, it can affect the experience of traveling and learning about the world. Now, I’m thinking that their must be something like cookies left in the background picking up the word Toledo and Lexington. Repeated Test 3 but this time, I deleted Toledo and Lexington from my collection.ġ) Created two new waypoints naming them Toledo, Ohio and Lexington, KentuckyĢ) Dragged/dropped Toledo, Ohio to the route with eight waypoints with no problem.ģ) Dragged/dropped Lexington, Kentucky. I was able to insert route points without any issues.ġ) Created another new route with eight waypoints that I’ve never made in the past.Ģ) Copied a couple waypoints from the older routes adding them to this new route list.ģ) Renamed the two older route waypoints as follows ĥ) Dragged/dropped Lexington. With this being said, if you leave all the older routes intact without adding a new waypoint, you’re good to go. As soon as I dragged/dropped it into the route window, immediate crash.Īt this point, it’s obvious that all the named waypoints from Basecamp 32 bit is conflicting with Basecamp 64 bit. No crash, no problems.Ģ) Copied a waypoint from an older route into my route list and dragged/dropped it into the route window without any problems.ģ) Repeated step 2 above with another copied waypoint. eight waypoints that I’ve never made in the past. The following are different scenarios after testing.ġ) Created one new waypoint to add to an older route.Ģ) Dragged/dropped the new waypoint from my route list into the route window.ġ) Created a new route with approx. In the following tests, when I refer to “older routes” those are the ones that transferred over upon updating. These older routes show properly without any issues after updating Basecamp, Garmin Express and O.S. High Sierra transferred over when I updated to O.S. Rayįirst, I want to be clear that all my previous routes from Basecamp running on O.S. Thank you for yours, I sincerely appreciate it. Hopefully I can get in contact with someone here in the USA for help. ![]() The following are the tests I performed without any luck. The waypoints were spot on where they belonged on the road. I did import a couple waypoints from old routes in my testing. ![]()
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